Purple Unity

Purple Unity

Purple Unity

End-to-end product design and branding for a headless API-first asset data management platform, from the first stakeholder interview to a live product used by asset teams worldwide.

Services

product design

Branding

Team

12 People

Table of contents

(05)

Working directly with the CEO from day one, I took Purple Unity from concept to a live API-first asset management platform. Research came first: a stakeholder interview that generated user personas, a service design blueprint, and a Kano model that gave the team a clear feature priority before any screens were designed. I mapped the critical user flows covering onboarding, asset management, auctions, and audience targeting, then built a flexible atomic design system that let the platform scale and iterate without friction. After launch I shifted focus to brand, creating the logo, color palette, visual identity, and voice and tone, then designed and wrote the full marketing website before continuing in an iterative support role across product, brand, and site.

Working directly with the CEO from day one, I took Purple Unity from concept to a live API-first asset management platform. Research came first: a stakeholder interview that generated user personas, a service design blueprint, and a Kano model that gave the team a clear feature priority before any screens were designed. I mapped the critical user flows covering onboarding, asset management, auctions, and audience targeting, then built a flexible atomic design system that let the platform scale and iterate without friction. After launch I shifted focus to brand, creating the logo, color palette, visual identity, and voice and tone, then designed and wrote the full marketing website before continuing in an iterative support role across product, brand, and site.

Explore the Asset Ecosystem: Live

Explore the Asset Ecosystem: Live

02

UX Research

UX Research

The research phase opened with a structured stakeholder interview with Purple Unity's CEO, covering background, goals, challenges, and success metrics. It revealed three priorities that shaped everything that followed: scalability above all else, a brand that communicated innovation and environmental responsibility without becoming too abstract, and a design system modular enough to onboard enterprise clients without requiring rework every time a new feature shipped. A service design blueprint mapped the full customer journey across four stages — from first awareness through to post-delivery feedback — and exposed onboarding as the highest-stakes moment in the entire experience, sitting at the intersection of the most customer actions, the longest time investment, and the most backend complexity. A Kano model analysis across 20 features then drew a clear line between what Purple Unity had to ship and what would define its long-term competitive position, with security, API-first integration, payments, accessibility, and core onboarding flows confirmed as the non-negotiable foundation. The information architecture brought all three streams together into a single structure built around how enterprise asset managers actually think rather than how the platform was technically organized.

The research phase opened with a structured stakeholder interview with Purple Unity's CEO, covering background, goals, challenges, and success metrics. It revealed three priorities that shaped everything that followed: scalability above all else, a brand that communicated innovation and environmental responsibility without becoming too abstract, and a design system modular enough to onboard enterprise clients without requiring rework every time a new feature shipped. A service design blueprint mapped the full customer journey across four stages — from first awareness through to post-delivery feedback — and exposed onboarding as the highest-stakes moment in the entire experience, sitting at the intersection of the most customer actions, the longest time investment, and the most backend complexity. A Kano model analysis across 20 features then drew a clear line between what Purple Unity had to ship and what would define its long-term competitive position, with security, API-first integration, payments, accessibility, and core onboarding flows confirmed as the non-negotiable foundation. The information architecture brought all three streams together into a single structure built around how enterprise asset managers actually think rather than how the platform was technically organized.

03

Design System

After the UX research, I started to create a full-fledged atomic design system. I also created a component for every element on the screen that was repeated twice or more. I moved from one user flow to another, creating a cohesive and logical system. After I had the full scope of the platform, I started designing high-fidelity prototypes. For the brand, I started with the mind map. Then I designed the logo, selected typography and colors, and moved into writing principles, voice & tone. For the website, I laid down IA, designed sections and put down all the content, before creating visual language. I moved in iteration circles and added new features, pages and elements as they came up.

04

Final Designs

The platform, brand, and website each presented their own design challenge. In the platform, the auction engine pushed the design system furthest — a real-time interface where active auctions, incoming bids, buyer analytics, and asset performance data all competed for attention on a single screen. I resolved the tension by building a strict information hierarchy into the component structure, letting the density serve the user rather than overwhelm them.

The brand took a different kind of risk: choosing 3D illustrations and icons over the flat design language most competitors defaulted to, giving Purple Unity a visual identity that felt distinctive and premium from first impression. The website tied it all together, designed and written from IA through to final visual language, with all three workstreams continuing to evolve iteratively as the product grew.

05

Conclusion

Building this product end to end, from the first founder workshop through to a shipped token-driven design system, reinforced something I already believed but now understand more deeply: the best financial tools do not show you data, they help you think. The user interviews and mental models that shaped the architecture never left the room — they stayed present in every component decision, every status label, and every annotation in the developer handoff. The most valuable skill I developed here was designing for trust. Every component, every edge case, every piece of the system was in service of a founder who needed to make a real decision with real consequences. The product is now entering its Seed round, which is the best possible signal that the design did its job.

Building this product end to end, from the first founder workshop through to a shipped token-driven design system, reinforced something I already believed but now understand more deeply: the best financial tools do not show you data, they help you think. The user interviews and mental models that shaped the architecture never left the room — they stayed present in every component decision, every status label, and every annotation in the developer handoff. The most valuable skill I developed here was designing for trust. Every component, every edge case, every piece of the system was in service of a founder who needed to make a real decision with real consequences. The product is now entering its Seed round, which is the best possible signal that the design did its job.

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